Halo Campaign

Brief

Motion-led campaign and site for a consumer launch — storytelling, key visuals, and digital placements that convert interest into waitlist signups.

Year
2025
Field
Consumer
Scope
/ Campaign / Site
Cadence
8 weeks

Halo

01

( Surfaces )

4 files

halo
halo
Live issue
Live issue
Campaign
Campaign
lockup
lockup

02

( The mark )

Three rules

A launch that had to earn attention in the first second.

( 01 )

One idea, many frames

A single visual idea was cut into films, stills, and placements instead of three parallel concepts.

( 02 )

Motion has a budget

Every animation had to explain something or it was removed from the cut.

( 03 )

The site is the finale

Paid placements all lead to one landing page built from the same key visuals.

03

( In the file )

System

Northline type lockup on a warm paper field
Type
Northline color study — glass bottles on a warm field
Color
Northline grid study — white cube and black volumes on a green field
Grid
Northline lockup still — figure in a red field
Lockup
  • Key visual system
  • Launch films and cutdowns
  • Landing page and waitlist flow
  • Placement specs for each channel

04

( Desk )

Halo

“We’ve worked with several agencies before, but Norio truly stood out. Their blend of sharp strategy and refined design gave our brand a digital presence that finally matches the quality of our product.”

“We came in with a product that worked and a story that didn’t. Their team tightened both — identity, web, and motion landing as one system our team can actually keep shipping.”

David Mitchell

Founder & CEO, Bloom & Co.

Jonah Ellis

Head of Product, Kite

David Mitchell · Founder & CEO, Bloom & Co.

05

( What held )

File

3

Launch films

28

Placements

8 wk

Cadence